The Long Journey - Campsite and Vehicle

Another fun project, this time a repurposed aircraft was designed around, such that its structural details stay intact but conveys the occupation well. I did this project on a treasure hunter that's in search for a long lost treasure with Cuba being the backdrop. The vehicle itself has a set of basic interactable areas that further expand into many more once in the campsite stage; workbench, planning area, firepit, locker, kitchen, collectables space, land traversal options, journal and a place to rest/save.

I don't usually do vehicle designs, but this project helped me get over that hurdle. Learnt a lot about planning for 3d animation, received feedback about how some designs may interfere with the games pipeline and I plan to keep that in mind in the future projects. Overall pretty fun project and got to learn a lot about a pretty cool heli.

The Campsite

The Campsite

The Vehicle

The Vehicle

Vehicle Cutaway

Vehicle Cutaway

Vehicle Cockpit

Vehicle Cockpit